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Advanced [show]


Justin Hayley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. He wears his silver hair up. His hazel unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Justin was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Fighting, Disciplined, Artistic. Flaws: Disease. Bonds: Family. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Justin Hayley, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Charles Stafford, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of axes on his belt, each one with a jet on the hilt. His blonde hair is lengthy and is close to two feet long. He has blue eyes.

Personality: Eccentric and domineering, Charles will drive conversation. He believes the world needs to unite to get rid of goblins once and for all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Charles Stafford, Male Human Rogue 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 100 gp. Deep blue spinel (600 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. His auburn hair is cut short. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Rich, Slave. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Balimaar Graham, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 600 gp. Lapis lazuli (15 gp). Deep blue spinel (1000 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Forgetful, Disease, Insomniac. Bonds: Attractive. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Budd, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and to pay off his debts

Ideals: Athletic, Joker. Bonds: Family, Debt. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Livingstone, Male Human Sorcerer 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)6 (-2) 7 (-2)17 (+3)
Skills Investigation +1, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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