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NPC Generator

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Advanced [show]


Nicholas Morley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Depressed, Insane. Bonds: Attractive, Nature. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Nicholas Morley, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Smoky quartz (70 gp). Chrysoprase (70 gp).


Social Check DCs


Gerard Hartford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small desert village. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Nature, Job. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Hartford, Male Human Druid 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp.


Social Check DCs


Miles Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy black hair. He has blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Miles Garrick, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 8 (-1)18 (+4)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Drogo Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and human compassion

Ideals: Entrepeneur, Athletic, Disciplined. Flaws: Racist, Mundane. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Drogo Stanton, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 10 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Small steel mirror. 1 Superior lock. 1 Good lock.


Social Check DCs


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Joker, Opinionated. Flaws: Ugly. Bonds: Military. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Peter Wordsworth, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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