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NPC Generator

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Advanced [show]


Simon Brixton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and violet tie. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Racist, Fearful. Bonds: Adventurer, Religious. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Simon Brixton, Male Human Wizard 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 160 pp. Alexandrite (900 gp). Tourmaline (90 gp). Carnelian (70 gp). Blue quartz (16 gp). Aquamarine (900 gp). Obsidian (16 gp).


Social Check DCs


Gerard Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast desert. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he has a crush on the local roofer

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature, Rich. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Gerard Churchill, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Aquan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Tim Weston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Banker does. He is an epitome of beauty. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Job, Attractive. Occupation: Banker

Voice: French accent

Attributes [hide]

Tim Weston, Male Human Commoner 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)13 (+1) 17 (+3)8 (-1)
Skills Arcana +4, Deception +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 800 gp. Black pearl (500 gp). Black opal (1400 gp). Moss agate (12 gp). Banded agate (12 gp). Amber (130 gp). Azurite (12 gp).


Social Check DCs


Randal Badger, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small island village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Bonds: Adventurer, Guardian, Family, Nature, Rich. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Randal Badger, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Sailor uniform, and is pretty ugly. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and to be a tailor again

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Theodoric Marley, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Athletics +6, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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