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Advanced [show]


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His blonde hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Shepherd, who enjoyed hunting, Gilbert was taken on many hunting expeditions. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Gilbert Heiser, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gerald Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with pastel socks and a vest with buckled shoes. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up in a very large beehive style do. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Hailey, Male Human Barbarian 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 86 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 7 (-2)16 (+3)
Skills Animal Handling +1, Performance +6
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. Brown-green garnet (60 gp). Tourmaline (60 gp). Violet garnet (1500 gp). Citrine (60 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Conrad Brandon, Male Human Aristocrat 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Ignan, Giant, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Chrysoberyl (110 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey cloak and cross-gartered black stockings. His brown hair is smooth and relatively long. His eyes are green and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Flaws: Ugly, Mundane, Addict. Bonds: Religious, Job. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Kyle Blythe, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Theodoric Ashton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green cloak and cross-gartered grey stockings, and a wedding ring on his right hand. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Theodoric never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: In love, Nature. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Theodoric Ashton, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +2, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Giant, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 10000 cp. Pink pearl (50 gp). Chalcedony (40 gp). Fiery yellow corundum (1100 gp).


Social Check DCs

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