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Advanced [show]


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. His white hair is knotted and matted. His eyes are a pleasant green.

Personality: He is irascible and easily irritated. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Windsor, Male Human Bard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 3 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 12 (+1)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Aquamarine (1000 gp). Zircon (20 gp). Carnelian (20 gp).


Social Check DCs


John Hailey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light tan in addition to tight pants. He has no hair. His blue unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Disease, Racist. Bonds: Rich, Religious. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

John Hailey, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs


Gunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He carries a battered spear and tarnished greataxe as well. He has a white handlebar mustache and slicked back white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. Gunter was born on a far southern mountains where he grew up under the tutelage of his father, an expert Gardener. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Opinionated. Flaws: Ugly, Shy. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Gunter Brownrigg, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp. Violet garnet (1400 gp). Chalcedony (40 gp). Red-brown spinel (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Digby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish red hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Digby, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Charles Morton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This gray eyed northerner is not easily forgotten.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To be a Actor again; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Mundane, Antagonistic. Bonds: Immigrant, Job, In love. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Morton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 13000 cp. Golden pearl (70 gp). Amber (70 gp).


Social Check DCs

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