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NPC Generator

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Advanced [show]


Wymar Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple black line shooting up and back down. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is red and curly. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Wymar Nash, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Kyle Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 8 years old his parents immigrated from the east. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Religious, Immigrant. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Palomarez, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Godfrey Southey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue cloak and cross-gartered black stockings. His auburn hair is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has worked as a Priest like his mother before him.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Racist, Antagonistic, Disease. Bonds: Job. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Godfrey Southey, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. In his 11th year, his parents were killed by a giants raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Nothing but the best is good enough for him; and many giants want him driven away

Ideals: Opinionated, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Trym Ramsey, Male Human Aristocrat 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)18 (+4)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Robert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Persistence, Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Mentor. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Robert Hadleigh, Male Human Paladin 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)13 (+1) 12 (+1)5 (-3)
Skills Insight +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Jasper (30 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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