Richard Riley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white cloak and cross-gartered brown stockings. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady gray eyes.
Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Gardener business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Disease, Hedonist. Bonds: Job, Nature. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 14000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.
Gerard Barclay, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gerard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Giant, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 2 Acid flasks. 4 Tanglefoot bags.
Conrad Upton, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: The child of northern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Professionalism, Impeccable. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 4 (-3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 500 gp. 1 Minor magic item.
Henry Warwick, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with green pants. His blonde hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by drow. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Revenge; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Moss agate (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Patrick Branson, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fancy black suit. He has a small bristly mustache and wavy red hair. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south to a Layabout, Patrick learned a great deal about his father's area of expertise. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has worked as a Layabout like his father before him.
Motivation: Wants to open a new tavern; and to protect his home
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Family, Job, Guardian. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 pp. 1 Small steel mirror. 1 Masterwork manacles.
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