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NPC Generator

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Advanced [show]


John Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. He is muscular with a powerful set of arms. He has black hair. His eyes are a pleasant brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Entrepeneur, Impeccable. Flaws: Emotional. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

John Sharps, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)17 (+3) 8 (-1)16 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Hubert Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports green clothing, slightly heavier than average wear. He has moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Terse. Bonds: Religious, Mentor. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Hubert Shipley, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hugh Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light green in addition to tight pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is cut close to his head. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Nature, Enemies. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Hugh Marlowe, Male Human Fighter 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)10 (+0) 18 (+4)13 (+1)
Skills History +3, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Rolf Nash, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears blue leather gloves, a blue jacket, and tight pants. He is bald on top and has large silver tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has achieved small success as a Mayor.

Motivation: Expand his business; and further expansion of business

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Rolf Nash, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Lapis lazuli (6 gp). Bloodstone (30 gp). 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His auburn hair is unkempt and raggedy. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Anselm Chatham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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