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Advanced [show]


Theobald Prescott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in pastel turtlenecks beneath a blue coat with red slacks. With a patchy white beard and wild white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. Theobald was born on a far northern mountains where he grew up under the tutelage of his father, an expert Ploughman. He left for the north, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Theobald Prescott, Male Human Bard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 40 pp. Hematite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel armored body suit, with a simple violet line shooting up and back down. His chestnut hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Rich, Family. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Geoffrey Allerton, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 8 Acid flasks. 1 Antitoxin. 1 Smokesticks. 4 Thunderstones.


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is cut jaggedly and amateurishly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Blacksmith profession.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Stansfield, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2700 sp.


Social Check DCs


Guy Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His golden hair is long and unkept. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a desert tribe. He worked as a nervous Slave Trader and found it very stressful. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Ugly, Mundane, Fearful. Bonds: Nature, Job. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Guy Hayley, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)5 (-3) 13 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a violet suit, tan shirt, and black tie. His brown hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and wants to raise his children well

Flaws: Insane. Bonds: Guardian, Family, Rich, Adventurer. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Balimaar Marston, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 30 pp.


Social Check DCs

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