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NPC Generator

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Advanced [show]


John Ashton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears green trousers with black and violet striped suspenders. He wears various colorful collared shirts. He keeps his long golden hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: He was born in a small plains village. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

John Ashton, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Red-brown spinel (120 gp). Aquamarine (700 gp). Blue quartz (5 gp).


Social Check DCs


Wymar Kenley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady amber eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant, Enemies. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Kenley, Male Human Wizard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 17 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Lindsey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Ugly, Emotional. Bonds: Adventurer, Nature, Rich. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Lindsey, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Miles Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Carpenter does. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: Miles was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Logical. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Miles Marlee, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield.


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears a tight fitting white shirt and pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Bertram Marleigh, Male Human Warrior 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2

Possessions: 800 gp. Hematite (14 gp). Alexandrite (1000 gp). Jasper (40 gp).


Social Check DCs

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