Hubert Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze, and he perpetually has his sword ready. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Weaver in town.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Marshal, but he was a colossal failure. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10000 cp. Onyx (60 gp). Golden yellow topaz (1500 gp).
Henry Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt with thin white vertical stripes and pastel pants. He has a slight overbite and is overall scrawny. He wears a colorful flower in his auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Henry will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Extrovert, Philantrophist. Bonds: Attractive, Immigrant, Rich. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Black velvet mask with numerous citrines (170 gp). Solid gold idol (400 gp).
Alex Harley, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Alex was born in the west. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to raise his children well.
Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. Zircon (60 gp).
Reynard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: 100 gp. Jet (80 gp). Freshwater pearl (7 gp). Sard (20 gp).
Gomory Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel costume with the symbols of his god on his torso. He has done his best to style his white hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is irascible and easily irritated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the north to a Fletcher, Gomory learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Heavy wooden shield.
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