Charles Shelly, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a white and blue handkerchief worn on his left side. His hair is blonde and very short. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Stylist, but he got bored and became a Jeweler. He has worked as a Jeweler like his father before him.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Disciplined, Opinionated. Flaws: Mundane. Bonds: Job, Military. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 63 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.
Trym Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a white low-cut shirt, and a feathered hat upon his head. His red hair is braided into rings. His brown eyes peer out from beneath his feathered grey hat.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Architect and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Opinionated, Pacifist, Impeccable. Bonds: Rich, Job. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Chalcedony (50 gp). Eye agate (11 gp). Banded agate (11 gp).
Percival Clifton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Hedonist. Bonds: Attractive, Poor. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Percival Weston, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries kukris. His hair is silver and curly. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich western family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Fighting, Logical. Bonds: Attractive, Rich, Nature. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 900 gp.
Adam Trollope, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Miller. His golden hair, when down, is lengthy. His eyes are green and catlike.
Personality: He is almost excessively polite to everyone, even when angry. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Flaws: Shy, Hedonist. Bonds: Job, Mentor. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Malachite (6 gp).
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