Gunter Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his auburn hair to look like a famous performer. His eyes are a pleasant hazel.
Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.
History: Gifted from a young age, Gunter studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He struck the Miller job and began his own company from there.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and further expansion of business
Ideals: Fighting, Philantrophist, Professionalism, Gifted. Bonds: Job. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nicholas Southey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Gomory Milton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears baggy green pantaloons and a blue scarf. He keeps his long chestnut hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.
History: Gifted from a young age, Gomory studied abroad. In his 18th year, his parents were killed by a drow raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying sister.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Professionalism, Gifted. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). White pearl (50 gp).
Bernard Harrington, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are brown and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Artistic, Logical. Bonds: Immigrant, Attractive, Rich. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6
Possessions: 110 pp. Blue quartz (10 gp). 1 Minor magic item.
Anthony Soames, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes, and carries bastard swords. His silver hair is slicked back into a classic pompadour. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a wizard, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Addict, Depressed, Antagonistic, Racist. Bonds: Mentor. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 30 pp. Silver pearl (160 gp). Smoky quartz (70 gp). Jade (160 gp).
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