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NPC Generator

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Advanced [show]


Jocelyn Merton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a tight fitting tan shirt and pants. His skin is also unnaturally pale. His feathered hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Merton, Male Human Warlock 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 40000 cp.


Social Check DCs


Geoffrey Kensley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 8 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Geoffrey's homeland. Geoffrey decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Addict. Bonds: Immigrant. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Kensley, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Frederick Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His golden hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Human compassion.

Ideals: Athletic, Philantrophist. Flaws: Racist, Disease. Bonds: Immigrant. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Frederick Hampton, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp.


Social Check DCs


Miles Barney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear grey pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Miles Barney, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Dean Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his pickaxe. He has styled his chestnut hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dean hails from a village terrorized by orcs. After coming to the age of reason, Dean took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Dean Tatum, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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