Tim Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses like a well dressed Scribe does. He sports a long chestnut beard, and similarly colored long hair. His eyes are violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Opinionated. Flaws: Greedy. Bonds: Job, Slave, Debt. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: A pair of silk slippers encrusted with tiny pearls. (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). An abacus with copper, silver and gold markers (90 gp). Gold and topaz bottle stopper cork (1300 gp).
Alex Ramsay, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a black handlebar mustache and slicked back black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Engraver father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Addict, Shy, Disease. Bonds: Poor. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Darkwood Shield. 1 Half-Plate.
Peter Upton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a grey shirt with thin white vertical stripes and grey pants. His right hand appears badly burned and disfigured. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Flaws: Ugly, Depressed. Bonds: Religious, Nature. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Cooper, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Alexandre was born in the north. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Persistence. Flaws: Shy. Bonds: Job, Debt. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Percival Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a yellow coat with black slacks. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. He wears his silver hair up. His face is scarred and worn.
Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Addict. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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