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Advanced [show]


Bernard Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: Someone believes him a fraud; and to find somewhere to settle down

Ideals: Athletic, Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Bernard Carlisle, Male Human Adept 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp.


Social Check DCs


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large white mantle and cape that has been intricately interwoven into his green robe. He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Ernest took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Priest soon after.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Job. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Ernest Barlow, Male Human Monk 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Alexandre Brandon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Mason.

Motivation: He wants to get laid; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Alexandre Brandon, Male Human Wizard 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 1000 gp. Eye agate (12 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Immigrant. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Gunter Paxton, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Odo was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Priest

Voice: Stutters

Attributes [hide]

Odo Ashley, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2300 sp. 1 Average lock. 1 Good lock.


Social Check DCs

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