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Richard Milton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright brown hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Richard hails from a village terrorized by brigands. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Richard began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Milton, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Budd, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Wymar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Miller, Wymar learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He became a Miller soon after.

Motivation: Wants to work out more often; and marry his sister to traveling adventurers

Ideals: Fighting, Athletic, Disciplined. Flaws: Insane. Bonds: Family, Job. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Wymar Budd, Male Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 35000 sp.


Social Check DCs


Anselm Fulton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Anselm Fulton, Male Human Rogue 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)4 (-3) 12 (+1)15 (+2)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theodoric Eastoft, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. His hair, while still mostly white, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and he uses money and sex appeal to get what he needs

Flaws: Insane. Bonds: Attractive, Family, Immigrant, Rich, Nature. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Theodoric Eastoft, Male Human Sorcerer 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 2000 sp.


Social Check DCs


Hunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his club ready. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Sailor profession.

History: The child of a Sailor, who enjoyed hunting, Hunter was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Family. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Hunter Berkeley, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs

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