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NPC Generator

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Advanced [show]


Simon Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is silver and very short. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Simon was raised in a hard working conservative environment. His childhood dream was to be a Miller, but he was a colossal failure. He struck the Shepherd job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Impulsive. Bonds: Job, Family. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Peyton, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Azurite (10 gp). Silver pearl (100 gp). Black pearl (700 gp).


Social Check DCs


Theodoric Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He wears a colorful flower in his chestnut hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Bonds: Poor, Attractive. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Ryley, Male Human Rogue 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Anselm Yardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his auburn hair in a flapper bob. His brown eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the south his family was never financially stable. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family, Poor. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Anselm Yardley, Male Human Warrior 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Tiger eye turquoise (14 gp). Blue quartz (14 gp). Bloodstone (40 gp). Silver pearl (130 gp). 1 Tanglefoot bags. 1 Tanglefoot bags. 1 Holy water. 1 Thunderstones.


Social Check DCs


Bertram Addington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has styled his blonde hair well, parting it to the right. His fierce blue eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.

History: Bertram was born with his mother's beautiful face. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and regain custody of his daughter

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Bertram Addington, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Nicholas Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Nicholas was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Ramsey, Male Human Cleric 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 6000 sp. Rhodochrosite (6 gp). Carnelian (30 gp). Blue quartz (6 gp).


Social Check DCs

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