Frederick Rutherford, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is smooth and relatively long. His blue eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Debt. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 11 (+0) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear grey tank tops with white pants. He has done his best to style his red hair to look like a famous performer. His half smiles and violet eyes are beguiling and draw you in.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Bricklayer, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Silk rope.
Roger Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He wears a Stetson hat to cover his moderate length blonde hair. His fierce green eyes like to dwell on things.
Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Roger studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 11 years.
Motivation: His spouse's relatives view him with great suspicion; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Job, Debt, Family. Occupation: Bounty Hunter
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Freshwater pearl (5 gp). Obsidian (5 gp).
Jocelyn Marlowe, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tan vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His head has been shaved. His brown eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He is obsessed with his god.
History: Jocelyn was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Sage soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Flaws: Ugly. Bonds: Immigrant, Has a crush, Religious, Job. Occupation: Sage
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 5000 sp. 1 Minor magic item.
Arnold Hackney, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He has golden hair. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to be a shepherd again
Ideals: Logical. Flaws: Secretive. Bonds: Job, Immigrant. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 30 pp. 1 Everburning torch. 2 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!