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NPC Generator

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Advanced [show]


Gunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a flail. His hair is short and auburn. He is baby faced.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Poor, Job, Family, Religious. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Tewksbury, Male Human Expert 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)18 (+4) 6 (-2)14 (+2)
Skills Investigation +7, Persuasion +5
Senses Passive Perception 8
Languages Common, Druidic, Celestial, Ignan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. Citrine (50 gp). Sard (50 gp).


Social Check DCs


Shane Harper, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of bows on his belt, each one with a topaz on the hilt. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To unite with his sister; and to get a good night's sleep

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Military, Family. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Shane Harper, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20 pp. Silver pearl (60 gp). Red garnet (60 gp). Tiger eye turquoise (13 gp). Rhodochrosite (13 gp).


Social Check DCs


John Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Military. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

John Shirley, Male Human Aristocrat 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 200 gp. Black pearl (1000 gp).


Social Check DCs


Nicholas Chester, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length golden hair. His eyes are a pleasant hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Logical. Flaws: Emotional. Bonds: Enemies, Rich, Adventurer. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Nicholas Chester, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Arcana +5, Performance +6
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp.


Social Check DCs


Frederick Axton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He keeps his chestnut hair in a flapper bob. His hazel eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Frederick was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has taken up work as a Shoemaker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: PTSD. Bonds: Guardian, Job, Family. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Frederick Axton, Male Human Warlock 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)10 (+0) 10 (+0)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs

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