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NPC Generator

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Advanced [show]


Rolf Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He wears a colorful flower in his red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Bonds: Attractive, Job, Adventurer, Slave. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Rolf Chatham, Male Human Barbarian 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 16 (+3)7 (-2)
Skills Animal Handling +6, Persuasion +1
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Malachite (11 gp). 1 Minor magic item.


Social Check DCs


Drogo Browning, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears grey leather gloves, a grey jacket, and tight pants. His tied-back hair is brown. This hazel eyed southerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Priest for hire.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Pacifist. Bonds: Adventurer, Nature, Job, Rich. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Browning, Male Human Druid 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 500 gp. Black pearl (1000 gp). Chrysoberyl (140 gp).


Social Check DCs


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His skin is also unnaturally pale. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Charles was born the youngest of three triplets. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly, Shy, PTSD. Bonds: Family. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Charles Dalton, Male Human Barbarian 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 58 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80000 cp. White opal (1400 gp). Golden yellow topaz (1500 gp). Pink pearl (70 gp). Carnelian (20 gp).


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in white turtlenecks beneath a black coat with brown slacks. His clothes are grease stained in places. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Wymar Gentry, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)9 (-1) 11 (+0)13 (+1)
Skills Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Obsidian (6 gp). Red spinel (60 gp). Tourmaline (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Payton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his black hair in a flapper bob. His eyes are brown.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Drogo Payton, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 8000 cp. Aquamarine (400 gp). Jasper (20 gp). Azurite (5 gp).


Social Check DCs

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