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NPC Generator

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Advanced [show]


Don Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the south. He worked as a nervous Cartwright and found it very stressful. He has achieved small success as a Cartwright.

Motivation: Expand his business; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Selfish, Fearful. Bonds: Poor, Job. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Don Woods, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. 1 Silk rope. 1 Good lock.


Social Check DCs


Godfrey Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His golden hair is knotted and matted. His amber unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, Shy. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Godfrey Wesley, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Everard Rutherford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky green painted plate armor. His golden hair is long and unkept. He has green eyes and a green hat with a black feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Everard Rutherford, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 19 (+4)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145320000000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue shirt with thin white vertical stripes and brown pants. He sports a long auburn beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against dire rats; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane. Bonds: Family, Job, Enemies. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Hugh Gentry, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Payton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His brown hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he is greedy

Ideals: Gifted. Bonds: Rich, Mentor, Job. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Payton, Male Human Wizard 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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