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Advanced [show]


John Warwick, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown painted combat armor at almost all times. His golden hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 5 years old his parents immigrated from the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Debt. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Warwick, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)14 (+2) 8 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rolf Badger, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with grey socks and a vest with buckled shoes. He carries with him a set of hand crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting, Opinionated, Professionalism. Bonds: Adventurer, Family. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Badger, Male Human Monk 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Frederick was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Hedonist. Bonds: Job, Adventurer, Enemies. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Frederick Spaulding, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)17 (+3) 13 (+1)6 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp. Fire opal pendant on a fine gold chain (800 gp). 1 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Theobald Kensley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple tan robe with white stripes complete with hood. His blonde hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. Theobald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Armorer business at a young age. He worked as a nervous Armorer and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and regain custody of his daughter

Flaws: Ugly. Bonds: Job, Family, Rich, Adventurer. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Kensley, Male Human Cleric 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 10 (+0)18 (+4)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Alexandre Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears blue cloth garments or leather armor. His head has been shaved. His eyes are green and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Baker, Alexandre learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Bonds: Job. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Alexandre Rodney, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 14 (+2)18 (+4)
Skills Performance +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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