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NPC Generator

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Advanced [show]


Randal Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a yellow collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Rich. Occupation: Actor

Voice: German accent

Attributes [hide]

Randal Hadleigh, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 13000 cp.


Social Check DCs


Cory Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his long brown hair kept up in a rat tail. His eyes are gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with dancing.

History: Cory was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Artistic. Bonds: Family, Has a crush, Adventurer. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Garrick, Male Human Aristocrat 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Heward Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has a moderate pudge and is not very fit. His moppish chestnut hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Banker, Heward learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against drow; and to be a glassblower again

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Southey, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his club. He has a long black beard with little hanging trinkets. He has a tattooed face.

Personality: Calm and collected, he is a well trained Hunter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Some 4 years later his spouse died after the birth of his son. Heartbroken, Don never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Marry his brother to traveling adventurers.

Bonds: Job, In love, Family, Religious. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Don Dumph, Male Human Bard 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. With a patchy auburn beard and wild auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice, Fighting. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Miles Kitchur, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Fiery yellow corundum (1200 gp). Blue quartz (13 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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