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Advanced [show]


Randal Byron, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. His golden hair is still thick. This brown eyed easterner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Fisher, Randal learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Adventurer, Job. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Randal Byron, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 37000 sp. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black costume with the symbols of the four houses of cards on his torso. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Professionalism, Justice. Bonds: Attractive, Military. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Lance Blyth, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. A roughly beaten golden orb (120 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Manfred Brent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Gardener

Voice: German accent

Attributes [hide]

Manfred Brent, Male Human Cleric 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp.


Social Check DCs


John Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears baggy brown pantaloons and a yellow scarf. His red hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: John wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Junk Dealer and found it very stressful. He has achieved small success as a Junk Dealer.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

John Thackeray, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Brown-green garnet (130 gp). Red spinel (130 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Hunter Tenley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a red and black robe with the hood down. He wears a colorful flower in his black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Hunter Tenley, Male Human Monk 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)14 (+2) 11 (+0)4 (-3)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (400 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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