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Advanced [show]


Diggory Colby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Scribe uniform. He wears a small hat to cover his moderate length auburn hair. His eyes are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Diggory was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist, Extrovert. Bonds: Job, Attractive, Adventurer. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Diggory Colby, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 20 pp.


Social Check DCs


Percival Oakley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather, and he perpetually has his monstrous two handed axe ready. With a patchy auburn beard and wild auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Guardian, Slave. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Percival Oakley, Male Human Cleric 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 7000 sp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large black mantle and cape that has been intricately interwoven into his green robe. He is tall, broad shouldered and powerfully built. His blonde hair is lengthy and is close to two feet long. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: Kody hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Justice, Fighting. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Anderton, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)17 (+3) 15 (+2)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Bentham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears professional attire. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing music.

History: Gunter was born with his father's beautiful face. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To clean up the streets.

Ideals: Artistic, Logical. Bonds: Attractive, Guardian, Adventurer. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Gunter Bentham, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)7 (-2) 16 (+3)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 10000 sp. Coral (160 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sailor. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: William was born the youngest of three triplets. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

William Wilberforce, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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