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NPC Generator

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Advanced [show]


John Webley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He keeps his long silver hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic, Lazy. Bonds: Attractive, Mentor, Adventurer. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

John Webley, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 gp. Malachite (12 gp). Smoky quartz (20 gp). Iolite (20 gp). Alexandrite (900 gp).


Social Check DCs


Adelard Holton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting white shirt and pants. He has styled his auburn hair well, parting it to the right. His eyes are a pleasant amber.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: Born in the east to a Architect, Adelard learned a great deal about his mother's area of expertise. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Adventurer, Guardian. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Holton, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Chalcedony (80 gp). Red garnet (90 gp). Bloodstone (80 gp). 1 Half-Plate.


Social Check DCs


Balimaar Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast mountains. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: To share knowledge with the world; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Nature, Family. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Balimaar Rodney, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He is tall, broad shouldered and powerfully built. He keeps his black hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Justice. Flaws: Ugly, Antagonistic, Mundane, Racist. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Burton, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2200 sp. 1 Darkwood Buckler. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gomory Royal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a green suit. He has no hair. His fierce brown eyes like to dwell on things.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gomory was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Royal, Male Human Bard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)6 (-2) 15 (+2)16 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Red garnet (110 gp). Chrysoprase (20 gp). Sard (20 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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