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Advanced [show]


Roland Pickering, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is dressed in a clean green cloak covering his clean studded leather, and his gloved hand is found clutching a halberd. His blonde hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Disease, Antagonistic, Lazy, Fearful. Bonds: Rich. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Roland Pickering, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Gerard Ashton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He wears his blonde hair down. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Gerard studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Ashton, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1800 sp.


Social Check DCs


Gomory Adley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy black pantaloons and a brown scarf. His hair is always cut to a buzz. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up falchion and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict. Bonds: Poor, In love, Nature. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Gomory Adley, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)11 (+0) 14 (+2)7 (-2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely grey suit with blue socks and a vest with buckled shoes. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. After coming to the age of reason, Lance took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Rich, Nature. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Lance Kimberly, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 pp.


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown tunic with green highlights, and long red pants that bunch up around his shoes. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Military. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Charles Bradley, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs

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