Aldous Easton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Banker. He carries a battered quarterstaff and tarnished glaive as well. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Aldous studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south.
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 300 gp. Black pearl (1500 gp). Silver pearl (110 gp). Red garnet (110 gp). Blue quartz (8 gp).
Chad Blankley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length white hair. He has several tiny jet earrings on each ear.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 10th year, his parents were killed by a brigands raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Sculptor; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, Has a crush. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Arnold Beverly, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. He carries a battered hammer and tarnished quarterstaff as well. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.
Personality: This man loves music and to teach people music more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Artistic, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
Possessions: Just what you see.
Gilbert Gyula, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears yellow painted combat armor at almost all times. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are green and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.
History: He got into the Priest business at a young age. He was taken from his home at a very young age. He then took over the family business and is one of the better Priest for hire.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Opinionated. Bonds: Attractive, Job, Slave. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 6 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Onyx (80 gp).
Manfred Kirby, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing a long, red cloak. His brown hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Humans.
History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Mentor, Adventurer, Job. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Draconic, Aquan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
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