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NPC Generator

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Advanced [show]


Jocelyn Benson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Flaws: Ugly, Shy. Bonds: Family, Rich, Nature. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Jocelyn Benson, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Silk rope. 1 Magnifying glass.


Social Check DCs


Aldous Southey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is heavily combed to the left. His eyes are likewise hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Stableman job and began his own company from there.

Motivation: To clean up the streets; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Military, Job, Guardian. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Aldous Southey, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)8 (-1) 8 (-1)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Brewer does. He has styled his chestnut hair well, parting it to the right. He has a dull look in his blue eyes.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has worked as a Brewer like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new brewer responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Poor, In love. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Bertram Wordsworth, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Alexandre Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Herbalist uniform. He wears a broad hat to cover his moderate length chestnut hair. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Herbalist and found it very stressful. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Alexandre Ashton, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Adelard Rutherford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. With a patchy golden beard and wild golden hair. He has a dull look in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Adelard Rutherford, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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