Richard Bradly, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and is wearing a long, brown cloak. His blonde hair is cut short. His eyes are violet and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. White opal (400 gp). Lapis lazuli (13 gp). Deep green spinel (70 gp). White pearl (70 gp). 1 Minor magic item.
Dustin Wallace, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He has hazel eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the south to a Doctor, Dustin learned a great deal about his father's area of expertise. A gifted student he started as a Actor, but he got bored and became a Doctor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and sabotage a competitor
Flaws: Depressed, Secretive, Antagonistic. Bonds: Attractive, Job. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 100 pp. Gold and topaz bottle stopper cork (1000 gp).
Gunter Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. He has amber eyes and a yellow hat with a green feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
John Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a ruthless business man, a trait he acquired from his mother.
History: John was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his music dream.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Artistic, Entrepeneur. Bonds: Adventurer, Poor. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adam Presley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is heavily combed to the right. This amber eyed northerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Adam lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 6000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!