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Advanced [show]


Balimaar Paxton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Balimaar was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Actor. He has been saving his money to try and buy his brother's freedom.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Balimaar Paxton, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Miles Northcott, Male Human [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright yellow and pastel, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Justice, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Northcott, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Watson, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His golden hair is lengthy. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Patrick was born the youngest of three triplets. A freak accident while working with his Guard father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Family. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Patrick Watson, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Gomory Thackeray, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Gomory Thackeray, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Henry Barney, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. His golden hair, when down, is lengthy. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Henry was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Henry Barney, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp.


Social Check DCs

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