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NPC Generator

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Advanced [show]


Diggory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He sports a long silver beard, and similarly colored long hair. He has violet eyes and a blue hat with a yellow feather.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a desert tribe. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Diggory Kitchur, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 50 pp.


Social Check DCs


Jocelyn Stanton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green small hat and green clothes. He wears his red hair down. His eyes are green.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: Gifted from a young age, Jocelyn studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying brother.

Motivation: To unite with his brother; and he is wracked by social anxiety

Ideals: Artistic, Gifted. Flaws: Insane, Fearful. Bonds: Family. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Jocelyn Stanton, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: White pearl (90 gp). Black opal (900 gp). Coral (90 gp). 1 Minor magic item.


Social Check DCs


Gerard Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has done his best to style his brown hair to look like a famous performer. His eyes are green.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Banker. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Flaws: Insane, Addict, Fearful. Bonds: Rich, Job. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Gerard Asheton, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 7 (-2)12 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with wide-brimmed hat. He has a black handlebar mustache and slicked back black hair. His fierce gray eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Passionate, Philantrophist. Bonds: Attractive, Military, Rich. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Drogo Skelton, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a bastard sword on his belt, and carries bastard swords. His silver hair and beard is wavy and long. His green eyes peer out from beneath his top brown hat.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a mountains tribe. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Gifted. Bonds: Nature, Slave, Enemies. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Thomas Heiser, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Athletics +1, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 19000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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