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NPC Generator

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Advanced [show]


Guy Marlowe, Male Human [Permalink]

Personal [hide]

Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His clothes are grease stained in places. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: Guy was born the youngest of three triplets. He has had some formal painting training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Marlowe, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anthony Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His eyes are likewise gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Unemployed. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants.

Ideals: Fighting. Bonds: Enemies, Mentor, Job. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Anthony Trowbridge, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Charles Fidget, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His red hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Charles Fidget, Male Human Paladin 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 85 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Lewis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. He worked as a nervous Seamstress and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Lewis Livingstone, Male Human Commoner 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 3 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Dalton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His silver hair is slicked back into a classic pompadour. This blue eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He feeds upon the attention of others.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Nature. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Dalton, Male Human Warlock 10
Medium (5'9") Human, Neutral Good (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Insight +6, Stealth +8
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Aquan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 290 pp. Fire opal (1600 gp). Rose (60 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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