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NPC Generator

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Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing the road beaten gear of a warrior. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Bookbinder, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Thomas Richie, Male Human Expert 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Gomory Vance, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky white painted plate armor. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Gomory Vance, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp. Malachite (16 gp). 1 Banded mail.


Social Check DCs


Alex Landon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He usually wears his green robe and has his dagger always slung over his shoulder, and his gloved hand is found clutching a dagger. His auburn hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Spice Merchant job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Landon, Male Human Ranger 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Obsidian (15 gp). Blue star sapphire (600 gp). Black pearl (1400 gp). Amethyst (50 gp). 1 Minor magic item.


Social Check DCs


Chad Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Chad never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Adventurer, In love. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Chad Kelsey, Male Human Adept 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 gp. Peridot (50 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). Coral (100 gp).


Social Check DCs


Godfrey Marley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown coat over a black low-cut shirt, and a broad hat upon his head. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His gray unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Mentor, Military. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Godfrey Marley, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 29000 cp. Bloodstone (50 gp). White pearl (100 gp). 1 Minor magic item.


Social Check DCs

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