Charles Tinley, Male Human [Permalink]
Personal [hide]
Description: He wears a black collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a long golden beard, and similarly colored long hair. He has a dull look in his hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.
History: The child of a Miller, who enjoyed hunting, Charles was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a strong sense of loyalty to human people
Ideals: Persistence, Justice. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10 pp. Jade (150 gp). Tourmaline (150 gp). Onyx (20 gp). Blue quartz (8 gp). 1 Minor magic item.
Roger Hayden, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a faded coat and loose pants complete with small hat. He is tall, broad shouldered and powerfully built. He wears his red hair up. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Brewer business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Brewer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and he would like to get married and retire
Ideals: Disciplined. Flaws: Shy. Bonds: Job, Family, Has a crush. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. White opal (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Diggory Carlyle, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His white hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Diggory was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: Sabotage a competitor; and his religion dominates his actions
Flaws: Insane, Racist. Bonds: Family, Job, Religious. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 sp. Obsidian (4 gp). Golden yellow topaz (1100 gp). Moonstone (30 gp).
Chad Nibley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair and beard is wavy and long. He has green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers
Flaws: Secretive. Bonds: Military, Nature, Family, Slave. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Raymond Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He has a long golden beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.
Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west his family was never financially stable. He has had some formal writing training, and achieved minor success. He struck the Barber job and began his own company from there.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Banded mail.
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