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NPC Generator

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Advanced [show]


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has no hair. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Tim Kelsey, Male Human Commoner 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 7000 sp. Blue quartz (13 gp). Rock crystal (40 gp). Sardonyx (40 gp). Fire opal (900 gp). 1 Minor magic item.


Social Check DCs


Don Kitchur, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely brown suit with grey socks and a vest with buckled shoes. His brown hair is still thick. His violet eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Fletcher, Don learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and to be a painter again

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Don Kitchur, Male Human Wizard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 300 gp.


Social Check DCs


John Perry, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely grey suit with black socks and a vest with buckled shoes. He wears his blonde hair down. His green eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

John Perry, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 10 (+0)7 (-2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Hunter Marston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy grey suit. His black hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Hunter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Religious. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Marston, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Cory Colby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his bow. His golden hair and beard is wavy and long. He has green eyes and a brown hat with a grey feather.

Personality: He dislikes all the random violence that takes place in the west. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Religious. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Cory Colby, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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