Don Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His hair is short and white. He has gleaming, smiling brown eyes.
Personality: This man loves painting and to teach people painting more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the south, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Ideals: Athletic, Artistic. Bonds: Family, Immigrant, Adventurer. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Hugh Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, black, dusty cloak. His red hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Anselm Kelsey, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length blonde hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Anselm was born in the east. At a young age he loved to build and create. He worked as a nervous Guard and found it very stressful. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor.
Ideals: Optimist, Persistence. Bonds: Attractive, Job. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Peridot (40 gp). Amber (70 gp).
Shane Appleton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blonde hair up. He has gray eyes and a blue hat with a green feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent father
Flaws: Insomniac. Bonds: Poor, Family, Religious, Nature. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Gold and topaz bottle stopper cork (700 gp).
Randal Tewksbury, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His silver hair is cut short. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Randal was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 53 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp.
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