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NPC Generator

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Advanced [show]


Theodoric Springfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, white, dusty cloak. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Born in the west to a Merchant, Theodoric learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Disease. Bonds: Poor, Adventurer, Job, Slave. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Theodoric Springfield, Male Human Monk 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, green cloak. His chestnut hair is greasy and uncared for. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: To reunite with his old friends; and a deep hatred of giants

Flaws: Ugly. Bonds: Job, Adventurer, Rich, Enemies. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Gunter Hayhurst, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a green coat and is in decent physical shape. His blonde hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. He has had some formal music training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has a crush on the local painter

Ideals: Optimist, Gifted, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Gerald Coombs, Male Human Ranger 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Roger Badger, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a scimitar. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and money/treasure

Flaws: Insane. Bonds: Enemies, Rich, Adventurer. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Roger Badger, Male Human Warrior 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries glaives. He wears his white hair up in a very large beehive style do. His green eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Diggory was born in the south. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Secretive. Bonds: Rich, Attractive. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Diggory Gresham, Male Human Rogue 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5

Possessions: 400 gp. Fire opal (700 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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