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NPC Generator

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Advanced [show]


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized topaz on his right hand. With a patchy red beard and wild red hair. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to share knowledge with the world

Ideals: Logical, Persistence. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Peter Gentry, Male Human Bard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 10 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Azurite (9 gp). Red garnet (60 gp). Chrysoberyl (60 gp).


Social Check DCs


Drogo Dayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and sports tan clothing, slightly heavier than average wear. His left hand appears badly burned and disfigured. His black hair is unkempt and raggedy. He has brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Drogo Dayton, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 32000 sp. 3 Antitoxin. 4 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Roland Walcott, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 4 years old his parents immigrated from the west. Roland was born on a far western plains where he grew up under the tutelage of his father, an expert Stableman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Family, Immigrant, Job. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Roland Walcott, Male Human Aristocrat 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Lindsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. His hair is short and auburn. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Dean Lindsay, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a grey vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He wears his black hair up. His eyes are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Doctor again; and further expansion of business

Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Chad Clare, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 6 (-2)16 (+3)
Skills History +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver pearl (50 gp). Chrysoberyl (50 gp).


Social Check DCs

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