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NPC Generator

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Advanced [show]


Odo Hadley, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His golden hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: This man loves painting and to teach people painting more than just about anything. Energy wise he seems alert and responsive.

History: Born to a Junk Dealer, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and doesn't want to be a navigator and was forced into it by his family

Ideals: Artistic, Professionalism, Athletic. Bonds: Poor, Family. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Odo Hadley, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Gerald Ridley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Gerald Ridley, Male Human Monk 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Patrick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job, Enemies. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Patrick Huxley, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kody Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright black suits and hats. He has styled his golden hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 5 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Opinionated, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Kody Kensley, Male Human Expert 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)14 (+2) 14 (+2)8 (-1)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing violet shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: He got into the Hunter business at a young age. From there he went from mercenary job to mercenary job. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he's looking for his big break

Bonds: Attractive, In love, Job, Adventurer, Religious. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Spaulding, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 40000 cp. Hematite (13 gp). Blue quartz (13 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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