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NPC Generator

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Advanced [show]


Lance Nibley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Mercenary, Lance learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and expand his business

Ideals: Impeccable, Philantrophist, Fighting, Athletic. Bonds: Job. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Lance Nibley, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Deep blue spinel (1100 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Violet garnet (1100 gp).


Social Check DCs


Theodoric Clayton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His black hair is lengthy and is close to two feet long. This amber eyed westerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Selfish, Disease. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Theodoric Clayton, Male Human Commoner 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his grey robe and has his sickle always slung over his shoulder. With bright white hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Military, In love. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Arnold Dudley, Male Human Ranger 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Windsor, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His chestnut hair is lengthy and is close to two feet long. He has hazel eyes and a brown hat with a green feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hugh hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Shepherd.

Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the south

Ideals: Justice, Entrepeneur. Flaws: Secretive. Bonds: Enemies, Job. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Hugh Windsor, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)13 (+1) 9 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 sp. Banded agate (14 gp). 1 Minor magic item.


Social Check DCs


Wymar Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Assassin uniform. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: The child of a Gardener, who enjoyed hunting, Wymar was taken on many hunting expeditions. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Assassin job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Insomniac. Bonds: Job, Nature. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Wymar Harlan, Male Human Bard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)15 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 sp.


Social Check DCs

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