Heward Merton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears just a brown suit. He has wavy brown hair. This hazel eyed easterner is not easily forgotten.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Heward was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 26000 cp.
Simon Brandon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. He has golden hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the west
Ideals: Optimist, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Mentor. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 58 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Tattersall, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his black hair down. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he loathes his own lifestyle
Flaws: Ugly, Shy, Depressed. Bonds: Rich, Military. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 64 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Lance Staurheim, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large white tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.
History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Patrick Cason, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to loving parents in a slum to the east. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people.
Flaws: Racist, Antagonistic. Bonds: Poor, Attractive. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Masterwork Common Melee.
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