Everard Redfield, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His thin eyebrows rest above his beady green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Flaws: Ugly, Sensitive. Bonds: Adventurer, Poor. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Thomas Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His auburn hair is heavily combed to the right. His eyes are gray and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Fearful. Bonds: Nature, Mentor, Job. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 300 gp.
Ralf Shelley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Human compassion; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Mentor. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 37 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 190 pp. 1 Minor magic item.
Guy Nibley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Just what you see.
Jocelyn Remington, Male Human [Permalink]
Personal [hide]
Description: An older man who wears baggy blue pantaloons and a brown scarf, he is not a threatening figure. He wears his black hair up in a very large beehive style do. His amber eyes peer out from beneath his deerstalker blue hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and money/treasure
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 pp. 1 Minor magic item.
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