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NPC Generator

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Advanced [show]


Ralf Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His white hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Human compassion; and he wants revenge against giants

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Poor, Enemies. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Ralf Gresham, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2700 sp. Carnelian (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His skin is fair and his fingers are delicate and long. He wears his black hair up in a very large beehive style do. His eyes are blue and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his mother.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Many gnolls want him driven away; and human compassion

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Trey Nash, Male Human Adept 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 16 (+3)15 (+2)
Skills Performance +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 500 gp. Gold music box (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear green clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Ideals: Disciplined. Bonds: Adventurer, Nature, Immigrant, Rich. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Percival Dryden, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp. Red-brown spinel (130 gp). Golden pearl (130 gp). Banded agate (8 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Marston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He keeps his red hair in a flapper bob. His brown unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.

History: He was born at the edge of vast mountains. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Professionalism. Flaws: Disease, Shy. Bonds: Nature. Occupation: Laborer

Voice: American accent

Attributes [hide]

Hubert Marston, Male Human Druid 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)15 (+2) 9 (-1)17 (+3)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Chad England, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting black shirt and pants. His black hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He feeds upon the attention of others.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by giants. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Enemies. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Chad England, Male Human Cleric 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 500 gp. Deep green spinel (130 gp). Black pearl (900 gp). Moonstone (20 gp). Rose (20 gp). Chrysoberyl (130 gp). Peridot (20 gp). Silver pearl (130 gp).


Social Check DCs

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