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NPC Generator

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Advanced [show]


Lewis Langley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered scythe and tarnished rapier as well. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Lewis studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Persistence, Logical, Gifted. Flaws: Ugly. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Lewis Langley, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Locksmith uniform. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Locksmith like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Gerald Thorpe, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +6, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Trey Benson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is renowned for his bright violet suits and hats. His hair, while still mostly brown, has prominent grey streaks. He has amber eyes and a violet hat with a green feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Job. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Benson, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear grey clothing when he does not wear armor. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: He got into the Merchant business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Insomniac, Depressed, PTSD, Racist. Bonds: Job. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Hunter Hastings, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Banded mail. 1 Banded mail. 1 Banded mail.


Social Check DCs


Norman Kitchur, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His brown hair is drawn into a tight pony tail with a skull scrunchie. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Military, Job, Nature. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Norman Kitchur, Male Human Cleric 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 50 pp. Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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