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Advanced [show]


Percival Garrick, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is auburn. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Logical. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Percival Garrick, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 8 (-1)4 (-3)
Skills Animal Handling +1, Intimidation -1
Senses Passive Perception 9
Languages Common, Aquan, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. Silver pearl (40 gp). Moss agate (11 gp). Azurite (11 gp). Deep green spinel (40 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Warwick, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears tattered old clothes. He has a hunchback. His red hair is greasy and uncared for. He has hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and he has money and likes to spend it

Flaws: Ugly, Shy, Disease. Bonds: Family, Rich. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Geoffrey Warwick, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs


Percival Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His brown hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Percival Blackwood, Male Human Barbarian 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Lance Spaulding, Male Human Cleric 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 15 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 4 (-3)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 8000 sp.


Social Check DCs


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His hair is cut close to his head. His skin is flawless and his gray eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Gomory Hayes, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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