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Advanced [show]


Trym Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of longswords on his belt, each one with a amber on the hilt. His long brown hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a minor phobia of water and hates getting wet.

History: Trym hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He feels threatened by others; and he wants revenge against brigands

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Trym Willoughby, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)6 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Kody Tenley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a pastel cloak and cross-gartered tan stockings. His skin is also unnaturally pale. His long chestnut hair reaches down to his waist. His amber eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Kody Tenley, Male Human Fighter 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1600 gp. Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Kyle Digby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports grey clothing, slightly heavier than average wear. He wears his blonde hair down. He has hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Glassblower profession.

History: Born in the west to a Spice Merchant, Kyle learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and wants to open a new tavern

Flaws: Shy, Antagonistic. Bonds: Job, Nature, Has a crush. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Kyle Digby, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Miles Halsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Miles Halsey, Male Human Rogue 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Clinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He wears a feathered hat to cover his moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Dyer in town.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Dyer job and began his own company from there.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Insomniac, PTSD. Bonds: Poor, Job, Family. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Heward Clinton, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Everburning torch. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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