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Advanced [show]


Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a hunchback. His silver hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Butcher. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Butcher.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Heward Beitz, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


John Quinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his sword. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

John Quinton, Male Human Monk 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Smoky quartz (80 gp). Alexandrite (1600 gp). Freshwater pearl (7 gp).


Social Check DCs


Arnold Compton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears dark leathers with embroidery. His left hand appears badly burned and disfigured. His red hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. Arnold was born on a far southern desert where he grew up under the tutelage of his mother, an expert Barrister. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Arnold Compton, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4

Possessions: 30000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and dresses in yellow turtlenecks beneath a green coat with blue slacks. His right hand appears badly burned and disfigured. He has a long red beard with little hanging trinkets. He has gleaming, smiling violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Godfrey studied abroad. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Passionate, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Godfrey Watson, Male Human Bard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 sp. Iolite (60 gp). Azurite (16 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Atterton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He is bald on top and has large white tufts of hair around his ears. His hazel eyes lackadaisically let the world flow into them.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by giants. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge; and he wants revenge against giants

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Religious, Slave. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Atterton, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)6 (-2) 8 (-1)12 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2500 sp. Carnelian (20 gp). Onyx (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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