Diggory Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. He wears a feathered hat to cover his moderate length silver hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.
History: He got into the Dyer business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 600 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Read, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Arnold has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp. Tourmaline (160 gp).
Alex Fulton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Jeweler uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long silver beard with little hanging trinkets. His eyes are hazel.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Jeweler and found it very stressful. He has never given up on his painting dream.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Bonds: Job, Attractive, Rich. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Trey Ramsay, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. His moppish chestnut hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to meet his childhood hero; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Fire opal pendant on a fine gold chain (400 gp).
Manfred Kimberly, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His brown hair is kept up in a ponytail inside a Stetson hat. He has amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Manfred was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Wants to raise his children well.
Flaws: Sensitive, Insane. Bonds: Attractive, Job, Family, Immigrant. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 600 gp. Aquamarine (1200 gp). Black pearl (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!